Version 1.4 coming soon…

Changelog for the upcoming patch 1.4, planned for later this month. Below a few screenshots to illustrate some new content.

Update 1.4

TF
– At least one surface escort ship is required per carrier
– A CV TF without escort is forced to withdraw
– Enhanced ships silhouettes
– Allowed naval move hexes get highlighted before drawing the TF

Damage
– Torpedo damage are more likely to cripple a ship, check the rules (Damage & Repair)
– TRS loaded with cargo are more likely to burn

Left menu, map button
– On the last phase of the turn, the number of unmoved TF on autopilot are shown in a yellow badge
– On the last phase of the turn, the number of unmoved TF no on autopilot are shown in a red badge
– Otherwise, a blue badge indicates the number of TF you may move this phases

Scenarios
– New what-if for Guadalcanal
– Tutorial improvement
– US Set-up option for the Lexington for scenario Revenge Raids

Miscellaneous
– Air Search -20% in clear weather before July 1942. This simulate the poor search capabilities demonstrated by both sides at this stage of the war
– The hexgrid was refit to improve the graphic performance